Allow using GIF images in LVGL. Based on https://github.com/lecram/gifdec
When enabled in lv_conf.h
with LV_USE_GIF
lv_gif_create(parent)
can be used to create a gif widget.
lv_gif_set_src(obj, src)
works very similarly to lv_img_set_src
. As source, it also accepts images as variables (lv_img_dsc_t
) or files.
To convert a GIF file to byte values array use LVGL's online converter. Select "Raw" color format and "C array" Output format.
For example:
lv_gif_set_src(obj, "S:path/to/example.gif");
Note that, a file system driver needs to be registered to open images from files. Read more about it here or just enable one in lv_conf.h
with LV_USE_FS_...
To decode and display a GIF animation the following amount of RAM is required:
LV_COLOR_DEPTH 8
: 3 x image width x image heightLV_COLOR_DEPTH 16
: 4 x image width x image heightLV_COLOR_DEPTH 32
: 5 x image width x image height.. include:: ../../examples/libs/gif/index.rst
.. doxygenfile:: lv_gif.h
:project: lvgl