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- /****************************************************************************
- *
- * The MIT License (MIT)
- *
- * Copyright (c) 2014 - 2022 Vivante Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- *****************************************************************************
- *
- * The GPL License (GPL)
- *
- * Copyright (C) 2014 - 2022 Vivante Corporation
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- *****************************************************************************
- *
- * Note: This software is released under dual MIT and GPL licenses. A
- * recipient may use this file under the terms of either the MIT license or
- * GPL License. If you wish to use only one license not the other, you can
- * indicate your decision by deleting one of the above license notices in your
- * version of this file.
- *
- *****************************************************************************/
- #ifndef _vg_lite_hal_h_
- #define _vg_lite_hal_h_
- #define VGLITE_MEM_ALIGNMENT 128
- #define VGLITE_EVENT_FRAME_END 2
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*!
- @brief Wait a number of milliseconds.
- @discussion
- The VGLite hardware requires some waiting when changing clock frequencies or issuing a reset. This is the wrapper function
- for the delay function.
- @param milliseconds
- The number of milliseconds to wait.
- */
- void vg_lite_hal_delay(uint32_t milliseconds);
- /*!
- @brief Initialize the hardware.
- @discussion
- The VGLite kernel knows how to program its own hardware, but in any SOC there might be additional control required for
- turning on the power or initializing the clocks. This function gets called by the VGLite kernel before the VGLite graphics
- hardware gets initialized by the VGLite kernel itself and allows for SOC power management control.
- The implementer should make sure that on exit of this function the power and clock to the VGLite graphics hardware is
- turned on and stable.
- */
- void vg_lite_hal_initialize(void);
- /*!
- @brief Uninitialize the hardware.
- @discussion
- The VGLite kernel knows how to program its own hardware, but in any SOC there might be additional control required for
- turning off the power or uninitializing the clocks. This function gets called by the VGLite kernel after the VGLite
- graphics hardware gets uninitialized by the VGLite kernel itself and allows for SOC power management control.
- On exit of this function it is okay to have the power and/or clock to the VGLite graphics hardware turned off.
- */
- void vg_lite_hal_deinitialize(void);
- /*!
- @brief Allocate contiguous video memory.
- @discussion
- Any memory the VGLite graphics hardware will see should be allocated as contiguous memory. Any allocated memory will be
- addressed through an opaque handle, usually a pointer to an opaque structure. The porting layer can put any information it
- needs inside this structure.
- @param size
- The number of bytes to allocate.
- @param pool
- select the reserved memory pool
- @param logical
- A pointer to a variable that will receive the logical address of the allocated memory for the CPU.
- @param gpu
- A pointer to a variable that will receive the physical address of the allocated memory for the VGLite graphics hardware.
- @result
- A pointer to an opaque structure that will be used as the memory handle. NULL should be returned if there is not
- enough memory.
- */
- vg_lite_error_t vg_lite_hal_allocate_contiguous(unsigned long size, vg_lite_vidmem_pool_t pool, void **logical, void **klogical, uint32_t *physical, void **node);
- /*!
- @brief Free contiguous video memory.
- @discussion
- Free the memory allocated by {@link vg_lite_hal_allocate_contiguous}. After this function returns, the associated memory
- handle is no longer a valid handle.
- @param memory_handle
- A pointer to an opaque structure returned by {@link vg_lite_hal_allocate_contiguous}.
- */
- void vg_lite_hal_free_contiguous(void * memory_handle);
- /*!
- @brief remove unfree node when continuously allocate buffer without free buffer.
- @discussion
- Free the node allocated by {@link kmalloc}. After this function returns, the associated memory
- handle is no longer a valid handle.
- */
- void vg_lite_hal_free_os_heap(void);
- /*!
- @brief Map contiguous logical or physical memory into the VGLite graphics hardware space.
- @discussion
- Any memory, like a frame buffer or some pre-allocated image or path data, needs to be mapped into the VGLite graphics
- hardware address space and wrapped by a memory handle. This allows the VGLite graphics hardware access that memory
- directly.
- Either a logical or a physical address should be passed in to map.
- @param size
- The number of bytes to map.
- @param logical
- The logical address of the memory region to map or NULL if the logical address is not known.
- @param physical
- The physical address of the memory region to map if logical is NULL.
- @param gpu
- A pointer to a variable that will receive the VGLite graphics hardware addressable address of the mapped region.
- @result
- A pointer to an opaque structure that will be used as the memory handle. NULL should be returned if there is
- not enough system resources to map the region.
- */
- void * vg_lite_hal_map(uint32_t flags, uint32_t bytes, void *logical, uint32_t physical, int32_t dma_buf_fd, uint32_t *gpu);
- /*!
- @brief Unmap a previously mapped region.
- @discussion
- If a mapped region by {@link vg_lite_hal_map} is no longer needed, it should be unmapped to free up any allocated system
- resources used when mapping the region.
- @param memory_handle
- A pointer to an opaque structure returned by {@link vg_lite_hal_map}.
- */
- void vg_lite_hal_unmap(void *memory_handle);
- /*!
- @brief Execute a memory barrier.
- @discussion
- Some systems require a a memory barrier to make sure all store operations in the CPU have been handled. This is the wrapper
- function for a memory barrier.
- */
- void vg_lite_hal_barrier(void);
- /*!
- @brief Read data from a register from the VGLite graphics hardware.
- @discussion
- In order to communicate with the VGLite graphics hardware, the kernel needs to read and write to some hardware registers.
- In each SOC those registers could be allocated at a different space in the physical memory map.
- @param address
- The relative address of the VGLite graphics hardware register to read from.
- @result
- The 32-bit value returned from reading the register.
- */
- uint32_t vg_lite_hal_peek(uint32_t address);
- /*!
- @brief Write data to a register from the VGLite graphics hardware.
- @discussion
- In order to communicate with the VGLite graphics hardware, the kernel needs to read and write to some hardware registers.
- In each SOC those registers could be allocated at a different space in the physical memory map.
- @param address
- The relative address of the VGLite graphics hardware register to write to.
- @param data
- The data to write to the VGLite graphics hardware register.
- */
- void vg_lite_hal_poke(uint32_t address, uint32_t data);
- /*!
- @brief query the remaining allocate contiguous video memory.
- @param data
- The data to get the remaining allocate contiguous video memory bytes.
- */
- vg_lite_error_t vg_lite_hal_query_mem(vg_lite_kernel_mem_t *mem);
- /*!
- @brief Map contiguous physical memory into the user space.
- @param node
- This node have 3 attributes, bytes means the number of bytes to map.
- physical means the physical address of the memory region to map.logical means
- the return logical address of the memory region after map.
- */
- vg_lite_error_t vg_lite_hal_map_memory(vg_lite_kernel_map_memory_t *node);
- /*!
- @brief Unmap a previously mapped region.
- @param node
- This node have 2 attributes, bytes means the number of bytes to unmap.logical means
- the logical address of the memory region to unmap.
- */
- vg_lite_error_t vg_lite_hal_unmap_memory(vg_lite_kernel_unmap_memory_t *node);
- /*!
- @brief Wait until an interrupt from the VGLite graphics hardware has been received.
- @discussion
- Currently, the VGLite API is synchronous. This means that after each call it will wait until the VGLite graphics hardware
- has completed. The VGLite graphics hardware will send an interrupt when it is finished, and this function will wait until
- that interrupt has been received by the operating system.
- A timeout value is specified in order if the kernel wants to wait for a specific number of milliseconds fir the interrupt to
- occur. If the interrupt does not occur in the specified timeout, a timeout error will be returned.
- @param timeout
- The number of milliseconds to wait for the interrupt before returning a timeout error. If timeout = 0xFFFFFFFF
- then {@link vg_lite_hal_wait_interrupt} will wait forever for the interrupt.
- @param mask
- Irq event mask to wait for.
- @result
- A boolean value indicating whether the interrupt was received (1) or not (0).
- */
- int32_t vg_lite_hal_wait_interrupt(uint32_t timeout, uint32_t mask, uint32_t *value);
- /*!
- @brief After call vg_lite_hal_map(), flush cpu cache according the direction
- spicified by parameter cache_op.
- */
- vg_lite_error_t vg_lite_hal_operation_cache(void *handle, vg_lite_cache_op_t cache_op);
- /*!
- @brief export memory to dma buf, and get the dma buf fd
- */
- vg_lite_error_t vg_lite_hal_memory_export(int32_t *fd);
- /*!
- @brief print message
- */
- void vg_lite_hal_print(char *format, ...);
- /*!
- @brief trace message
- */
- void vg_lite_hal_trace(char *format, ...);
- /*!
- @brief error number to string
- */
- const char* vg_lite_hal_Status2Name(vg_lite_error_t status);
- /*!
- @brief allocate virtual memory from os
- */
- vg_lite_error_t vg_lite_hal_allocate(uint32_t size, void **memory);
- /*!
- @brief free virtual memory
- */
- vg_lite_error_t vg_lite_hal_free(void *memory);
- /*!
- @brief set gpu execute state
- */
- void vg_lite_set_gpu_execute_state(vg_lite_gpu_execute_state_t state);
- /*!
- @brief set gpu clock state
- */
- void vg_lite_set_gpu_clock_state(int enabled);
- #ifdef __cplusplus
- }
- #endif
- #endif /* _vg_lite_hal_h_ */
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