/*===================================================================*/ /* nes_game.h : The function which depends on a system */ /*===================================================================*/ #ifndef NES_GAME_H_INCLUDED #define NES_GAME_H_INCLUDED #include "nes_core.h" int Start_Nes(char *filename); void Close_Nes(void); void ZoomNes(int bfullScreen, unsigned int u32Width, unsigned int u32Height); #endif /* NES_GAME_H_INCLUDED */